Before the age of the internet, it was much more difficult for a gamer to get information on what he or she wanted to play. Once a month you got your game magazine, more often if you read a couple. Other than that, you had your friends and their opinions. As we all eventually learn, sometimes your friends are wrong.
We are currently engaged in the adolescence of an art form. Not in that there has been a discovery of pornography or cars, no. What I mean to say is that video games are no longer in their childhood. They gross more than Hollywood’s theatre release, develop mainstream celebrities [insert your favorite/most attractive], have developed a studio-like system (for better or worse), and have begun to return to their indie-roots with direct-to-consumer distribution. This evolution implies that games are important both economically and aesthetically to a large number of people. Games are as significant to our cultural landscape as baseball and misguided wars in the Middle East. The conversation about whether they are “art” entirely misses the point.