When the tires kiss the street

Racing simulations are probably great. I wouldn’t really know, given that whole thing where I am terrible at them.

I’ve said as much before. Gran Turismo? Lovely. Forza Motorsport? Amazing. My skills at them? Not so much. I’m much more inclined to Ridge Racer Type 4.

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If it doesn’t say Micro Machines, it’s not the real thing.

I have not been much of a racing gamer for a while. I certainly respect how much the genre has evolved from its early days; both the Gran Turismo and Forza Motorsport series are an ever-improving apotheosis of racing at home, giving a simulation that is, in some cases, literally good enough to train us for driving on the real-life tracks the games represent

I learned a lot more about driving from these games than it is probably safe to publicly admit. Because of simulation racers, I think about lines and acceleration and vehicular physics in a way I maybe never would have grokked on my own. They were crucial to my skilled-but-not-necessarily-legal driving style.

The funny thing is, I suck at them.

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