I am a shadow

There is no time in my functional memory that does not include at least a passing knowledge of the existence of the ninja, so I can’t say for sure when I became aware of them. (Most likely it occurred during a way-too-young viewing of the 1980s Michael Dudikoff classic American Ninja series.) As with more or less every preadolescent with such inclinations, I became enamored with the Teenage Mutant Ninja Turtles in the latter part of the decade, and as previously noted, one of my first games was Ninja Gaiden.

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Nice Shooting Captain

The most succinct description of Captain Skyhawk is probably that it was for people who thought Marble Madness would have been better if only you were flying a jet from Top Gun.

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You are a man now.

Ninja Gaiden was an odd game for an odd time. It was part of the inescapable ninja craze of the late ‘80s and early ‘90s that I appear to have never grown out of, judging by the star tattooed on my shoulder. There were many other ninja games from that time, ushered in by (among other things) the Teenage Mutant Ninja Turtles. The key difference between this and the rest of those games, though, is a simple one: Ninja Gaiden is totally awesome.

It’s also harder than hell.

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For what reason do they fight and die?

It was first proposed that we should start a website writing about video games a couple of years ago. Through various snafus and false starts (not a few of which were my fault), it has taken us this long to actually come together.

When the idea was first proposed, I worried. After all, what could I possibly say that someone with the breadth of experience and talent of my cohort would not? However, I have come to realize that this is not the point of what we are doing here. We are not reviewing anything. We are not making a list. We are not trying to reach a consensus, and I suspect that very little of what we do here will be anything like journalism.

We are writing about things we love.

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